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Episode 24 - Krelgar Keep

  • markgmanley
  • Jul 18
  • 1 min read
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Where we last left off, our heroes left the safety of Rybalka behind and embarked to the shattered ruins of Krelgar Keep and a rumored gateway to the Underdark!

 

Forming an alliance with the drow Makinnga Gallion, the party is tasked with the mission of entering the Underdark, traveling the Long Road to the dwarven city of Hammerhand, and taking the back road to infiltrate Tolgorith Tower, where the Vidrafacte is located, using the entrance of the Spider Goddess Temple for a stealthy approach.

 

Armed with the Moonshard crystal, their objective is to empower the Vidrefacte, severing Matron Mother Maelora’s life-draining magics and returning the sun, Scomatch, to its rightful state.

 

The path to Krelgar Keep was uneventful until the group approached the desolate land. They encountered an insane Treant, its ancient mind warped by wounds and unbearable pain for countless decades.

 

Continuing, spectral echoes of long-forgotten battles materialized around them. Reanimated skeletal soldiers and their bony steeds rose from the earth.

 

Defeating the undead, the party approached the ruins of Krelgar Keep.  All that remained was a crumbling stairway spiraling upwards, a testament to what must have been an impressive fortress, but it continued, shrouded in darkness, and descended into the depths.

 

As the party approached the downward spiral, a chilling howl ripped through the air, carrying the icy breath of the dead.  Then, the spectral forms of long-dead soldiers materialized, their eyes burning with hatred.

 

“Barbarian invaders! Kill them! Kill them all!” The ghosts moaned, drawing their ethereal weapons and advancing on the interlopers.

 

Let’s roll initiative!



 
 
 

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